NVIDIA

NVIDIA on Tuesday said that future monitor scalers from MediaTek will support its G-Sync technologies. NVIDIA is partnering with MediaTek to integrate its full range of G-Sync technologies into future monitors without requiring a standalone G-Sync module, which makes advanced gaming features more accessible across a broader range of displays. Traditionally, G-Sync technology relied on a dedicated G-sync module – based on an Altera FPGA – to handle syncing display refresh rates with the GPU in order to reduce screen tearing, stutter, and input lag. As a more basic solution, in 2019 NVIDIA introduced G-Sync Compatible certification and branding, which leveraged the industry-standard VESA AdaptiveSync technology to handle variable refresh rates. In lieu of using a dedicated module, leveraging AdaptiveSync allowed for cheaper monitors, with...

Best Thin and Light Laptops, April 2013

My focus on laptop recommendations today is on the rather nebulous “thin and light” category. That can mean different things to different people, but with Ultrabooks encroaching on this...

82 by Jarred Walton on 4/19/2013

NVIDIA’s Spring GeForce Game Bundle Announced - Metro: Last Light

NVIDIA sends word this evening that they’re launching a new GeForce video card game bundle for the spring timeframe. Their latest bundle, replacing their recently expired $150 February free-to-play...

21 by Ryan Smith on 4/16/2013

The AnandTech Podcast: Episode 18

We are back with the first half of our return to podcasting. While Brian finishes up his review of the One, Ryan and I took some time to recap...

23 by Anand Lal Shimpi on 4/1/2013

NVIDIA’s GeForce 700M Family: Full Details and Specs

With spring now well under way and the pending launch of Intel’s Haswell chips, OEMs always like to have “new” parts across the board, and so once more we’re...

91 by Jarred Walton on 4/1/2013

Unreal Engine 4 Infiltrator Demo from GDC [video]

The folks at Kotaku spotted a video of Epic's Unreal Engine 4 demo from GDC on YouTube. The video is really a tech demo of Epic's UE4 technology and...

22 by Anand Lal Shimpi on 3/29/2013

FCAT: The Evolution of Frame Interval Benchmarking, Part 1

In the last year stuttering, micro-stuttering, and frame interval benchmarking have become a very big deal in the world of GPUs, and for good reason. Through the hard work...

88 by Ryan Smith on 3/27/2013

NVIDIA GeForce GTX 650 Ti Boost Review: Bringing Balance To The Force

Launching today is NVIDIA's answer to AMD's Radeon HD 7790 and 7850, the GeForce GTX 650 Ti Boost. The GTX 650 Ti Boost is based on the same GK106...

78 by Ryan Smith on 3/26/2013

More Details On NVIDIA’s Kayla: A Dev Platform for CUDA on ARM

In this morning’s GTC 2013 keynote, one of the items briefly mentioned by NVIDIA CEO Jen-Hsun Huang was Kayla, an NVIDIA project combining a Tegra 3 processor and an...

17 by Ryan Smith on 3/19/2013

NVIDIA Updates GPU Roadmap; Announces Volta Family For Beyond 2014

As we covered briefly in our live blog of this morning’s keynote, NVIDIA has publically updated their roadmap with the announcement of the GPU family that will follow 2014’s...

17 by Ryan Smith on 3/19/2013

Piz Daint Supercomputer Announced, Powered By Tesla K20X

Along with NVIDIA’s keynote this morning (which should be wrapping up by the time this article goes live), NVIDIA also has a couple other announcements that are hitting the...

9 by Ryan Smith on 3/19/2013

NVIDIA Updates Tegra Roadmap Details at GTC - Logan and Parker Detailed

We're at NVIDIA's GTC 2013 event where team green just updated their official roadmap and shared some more details about their Tegra portfolio, specifically additional information about Logan and...

25 by Brian Klug & Ryan Smith on 3/19/2013

NVIDIA's GPU Technology Conference 2013 Keynote Live Blog

We're live at NVIDIA's 2013 GPU Technology Conference (GTC) press conference, seated and ready to go. Anand, Ryan, and myself are here and expecting Jen-Hsun's keynote to get under...

22 by Brian Klug, Anand Lal Shimpi & Ryan Smith on 3/19/2013

Hardware Tricks: Can You Fix a Failing Mobile GPU with a Hair Dryer?

Over the years, I’ve encountered my fair share of hardware failures while writing for AnandTech. For example, nearly every SFF I reviewed back in my early days failed within...

30 by Jarred Walton on 3/19/2013

NVIDIA and Continuum Analytics Announce NumbaPro, A Python CUDA Compiler

As NVIDIA’s GPU Technology Conference 2013 kicks off this week, there will be a number of announcements coming down the pipeline from NVIDIA and their partners. The biggest and...

10 by Ryan Smith on 3/18/2013

NVIDIA Launches Quadro K4000, K2000, K2000D, & K600

Back in August of 2012 NVIDIA announced their first Kepler based Quadro part, the Quadro K5000. Based on NVIDIA’s at the time leading GK104 GPU, K5000 was the customary...

23 by Ryan Smith on 3/5/2013

NVIDIA Tegra 4 Architecture Deep Dive, Plus Tegra 4i, Icera i500 & Phoenix Hands On

Ever since NVIDIA arrived on the SoC scene, it has done a great job of introducing its ultra mobile SoCs. Tegra 2 and 3 were both introduced with a...

75 by Anand Lal Shimpi & Brian Klug on 2/24/2013

GeForce Titan Pre-Order Available

This week saw the launch of NVIDIA's latest and greatest single GPU consumer graphics card, the GeForce Titan. Priced at a cool grand ($1000), the Titan isn't the sort...

22 by Jarred Walton on 2/22/2013

The AnandTech Podcast: Episode 17

We managed to get in one more Podcast before Brian and I leave for MWC 2013 today. With the number of major announcements that happened in the past week...

17 by Anand Lal Shimpi on 2/22/2013

NVIDIA’s GeForce GTX Titan Review, Part 2: Titan's Performance Unveiled

Earlier this week NVIDIA announced their new top-end single-GPU consumer card, the GeForce GTX Titan. Built on NVIDIA’s GK110 and named after the same supercomputer that GK110 first powered...

337 by Ryan Smith & Rahul Garg on 2/21/2013

ZTE to Build Tegra 4 Smartphone, Working on i500 Based Design As Well

ZTE just announced that it would be building a Tegra 4 based smartphone for the China market in the first half of 2013. Given NVIDIA's recent statements about Tegra...

11 by Anand Lal Shimpi on 2/20/2013

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