The Radeon HD 5970: Completing AMD's Takeover of the High End GPU Market
by Ryan Smith on November 18, 2009 12:00 AM EST- Posted in
- GPUs
The Test
For the 5970 launch, AMD is launching the card with a special set of drivers based on the Catalyst 9.10 branch, version 8.663.1. These drivers have had a lot of work put in to their Crossfire abilities, both to enable Crossfire Eyefinity support on the 5970, and to improve overall Crossfire performance. The Crossfire performance improvement also cascades down to the 5800 series, where we’ve seen CF performance improve in Crysis and Dawn of War II, while we’ve seen Resident Evil 5 performance dip some. So we’ve rerun our 5850CF and 5870CF numbers with the new drivers an updated them accordingly; single card performance remains unaffected.
Also, for most of these games we’ve gone ahead and dropped all resolutions besides 2560. Crysis is the only game that even remotely struggles with the 5970 (and less so thanks to these drivers). Everything else gets 60fps or more at 2560.
Finally, we’ve gone ahead and benchmarked the 5970 at both stock at overclocked 5870 (850MHz/1200Mhz) speeds. Bear in mind that we did encounter VRM throttling at 5870 speeds however.
CPU: | Intel Core i7-920 @ 3.33GHz |
Motherboard: | Intel DX58SO (Intel X58) |
Chipset Drivers: | Intel 9.1.1.1015 (Intel) |
Hard Disk: | Intel X25-M SSD (80GB) |
Memory: | Patriot Viper DDR3-1333 3 x 2GB (7-7-7-20) |
Video Cards: |
ATI Radeon HD 5970 |
Video Drivers: |
NVIDIA ForceWare 190.62 |
OS: | Windows 7 Ultimate 64-bit |
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SJD - Wednesday, November 18, 2009 - link
Thanks Anand,That kind of explains it, but I'm still confused about the whole thing. If your third monitor supported mini-DP then you wouldn't need an active adapter, right? Why is this when mini-DP and regular DP are the 'same' appart from the actual plug size. I thought the whole timing issue was only relevant when wanting a third 'DVI' (/HDMI) output from the card.
Simon
CrystalBay - Wednesday, November 18, 2009 - link
WTH is really up at TWSC ?Jacerie - Wednesday, November 18, 2009 - link
All the single game tests are great and all, but once I would love to see AT run a series of video card tests where multiple instances of games like EVE Online are running. While single instance tests are great for the FPS crowd, all us crazy high-end MMO players need some love too.Makaveli - Wednesday, November 18, 2009 - link
Jacerie the problem with benching MMO's and why you don't see more of them is all the other factors that come into play. You have to now deal with server latency, you also have no control of how many players are usually in the server at any given time when running benchmarks. There is just to many variables that would not make the benchmarks repeatable and valid for comparison purposes!mesiah - Thursday, November 19, 2009 - link
I think more what he is interested in is how well the card can render multiple instances of the game running at once. This could easily be done with a private server or even a demo written with the game engine. It would not be real world data, but it would give an idea of performance scaling when multiple instances of a game are running. Myself being an occasional "Dual boxer" I wouldn't mind seeing the data myself.Jacerie - Thursday, November 19, 2009 - link
That's exactly what I was trying to get at. It's not uncommon for me to be running at lease two instances of EVE with an entire assortment of other apps in the background. My current 3870X2 does the job just fine, but with 7 out and DX11 around the corner I'd like to know how much money I'm going to need to stash away to keep the same level of usability I have now with the newer cards.Zool - Wednesday, November 18, 2009 - link
The so fast is only becouse 95% of the games are dx9 xbox ports. Still crysis is the most demanding game out there quite a time (it need to be added that it has a very lazy engine). In Age of Conan the diference in dx9 and dx10 is more than half(with plenty of those efects on screen even1/3) the fps drop. Those advanced shader efects that they are showing in demos are actualy much more demanding on the gpu than the dx9 shaders. Its just the thing they dont mention it. It will be same with dx11. A full dx11 game with all those fancy shaders will be on the level of crysis.crazzyeddie - Wednesday, November 18, 2009 - link
... after their first 40nm test chips came back as being less impressive than **there** 55nm and 65nm test chips were.silverblue - Wednesday, November 18, 2009 - link
Hehe, I saw that one too.frozentundra123456 - Wednesday, November 18, 2009 - link
Unfortunately, since playing MW2, my question is: are there enough games that are sufficiently superior on the PC to justify the inital expense and power usage of this card? Maybe thats where eyefinity for AMD and PhysX for nVidia come in: they at least differentiate the PC experience from the console.I hate to say it, but to me there just do not seem to be enough games optimized for the PC to justify the price and power usage of this card, that is unless one has money to burn.