NVIDIA's GeForce 7800 GTX Hits The Ground Running
by Derek Wilson on June 22, 2005 9:00 AM EST- Posted in
- GPUs
Wolfenstein: Enemy Territory Performance
As an older OpenGL game that lacks any fragment programs (OpenGL's equivalent of DirectX Pixel and Vertex Shaders), most of these setups breeze through it, even at high resolutions like 2048x1536. The only setup that doesn't provide smooth frame rates with AA/AF enabled is the 6600GT. There is clearly a problem with the SLI support in Wolfenstein 3D, as both the 6800U and 7800GTX both run slower in SLI mode than in single card mode. We would assume that the 6600GT SLI is also failing to take advantage of the second card, so the relatively low frame rates in AA/AF mode are due to driver problems more than anything. Also of note is that despite the lack of advanced pixel effects, Wolf3D is relatively CPU limited. 120 FPS even with an FX-55 appears to be the maximum.The one noticeable advantage of the 7800GTX is that it makes 2048x1536 4xAA a truly playable resolution, even for competitive online gamers. The speedup at 1600x1200 4xAA is only 18%, but 2048x1536 runs almost 50% faster. If you have a monitor capable of running such a resolution, the 7800GTX is one of the few cards that can actually handle it. When (or perhaps if) NVIDIA fixes the SLI support for Wolf3D, we should also see acceptable frame rates out of the SLI setups even at the maximum resolution, though given the popularity of the game we have to wonder why NVIDIA hasn't already included proper SLI support.
The ATI side of the equation is once again lacking. While it is more or less able to match the 6800U, ATI clearly has no current answer to the 7800GTX. We'll have to see if Crossfire does better with accelerating Wolf3D than SLI. If it does, we expect NVIDIA to suddenly find the impetus to actually get SLI support working properly.
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mrdeez - Thursday, June 23, 2005 - link
Derek-Please post benches with resolutions that are commonly used or this article becomes a workstatin graphics card article and not one for gamers....I mean really 2046x3056 or whatever the hell...lol...#1 who games at that res??? While this card is powerful it should be mentioned that unless you use a res over 1600x12000 this card is unnecessary.......lol those were some ridculous resolutions though.......and again post some benches with 1280x1024 for us lcd'ers.....
Shinei - Thursday, June 23, 2005 - link
#95: Did you pay to read this article? I know I didn't...#94: I guess you missed the part where they said that all resolutions below 1600x1200 were essentially identical in performance? If you only play in 1024x768, why are you reading a review about a $600 video card--go buy a 6600GT instead.
jeffrey - Wednesday, June 22, 2005 - link
#83Has the staff at Anandtech not ever heard of "Vacation Coverage"?
The excuse of your Web Editor being on vacation is, in reality, an admission of improper planning.
A major hardware site that is dedicated to cutting-edge technology should have planned better. New high-end GPU launches happen by NVIDIA only about 2-3 times a year at most.
This was one of the HUGE launches of the year and it was messed-up becuase the team didn't feel it was important enough to get some help for the article. There was damage done to Anandtech today due to the article errors and due to the casual admission in post #83 about not caring to properly cover a "Super Bowl" type of product launch today.
Save your apologies to the message board, give them to Anand.
geekfool - Wednesday, June 22, 2005 - link
How about benchmarking some useful resolutions? This review was essentially useless.JarredWalton - Wednesday, June 22, 2005 - link
86 - Trust me, most of us other editors saw the article, and quite a few of us offered a helping hand. NDAs a a serious pain in the rear, though. Derek was busy pulling all nighters and functioning on limited sleep for several days, and just getting the article done is only half the battle. Getting the document and results into the document engine for a large article with a lot of graphs can take quite a while and is an error prone process.The commentary on the gaming benchmarks, for instance, was written in one order and posted in a different order. So please pardon the use of "this is another instance" or "once again" when we're talking about something for the first time. Anyway, I've got a spreadsheet of the benchmarks from early this morning, and other than non-functional SLI in a few games, the numbers appeared more or less correct. The text also didn't have as many typos. Crunch time and getting the final touches put on a major article isn't much fun.
Thankfully, I'm just the SFF/Guide man, so I'm rarely under NDA pressure. ;)
robp5p - Wednesday, June 22, 2005 - link
I would love to see someone start benchmarking in widescreen resolutions! 1920x1200 begs for a fast video card like this. As was pointed out, the only real benefits of the 7800 come at high resolutions, and many people buying high resolution monitors these days are getting widescreen LCD'sand btw, my 2405fpw is sitting in a box right next to me in the office, begging me to open it up before I get home...this thing will be fun to get home on the subway
patriot336 - Wednesday, June 22, 2005 - link
Where is the Monarch and Tiger love?TigerDirect http://www.tigerdirect.com/applications/searchtool...
Monarchcomputer http://www.monarchcomputer.com/Merchant2/merchant....
Both are 599.00$
BikeDude - Wednesday, June 22, 2005 - link
$600 for a card that only features single-link DVI outputs? Yeah right, pull the other one nVidia!--
Rune
ta2 - Wednesday, June 22, 2005 - link
As a player of eve-online, I can tell you that the game is entirely CPU dependent. On that matter, it will 100% any CPU you have. I mean ANY CPU. Also for the testing, you should use 1600x1200 max AA and AF and go into an area with many player ships on eve-online. I guarantee you will not get 60 FPS. Impractical and unscientific, but would still give better results than this review.TinyTeeth - Wednesday, June 22, 2005 - link
I am very impressed of the performance of the new chip. Nvidia seems to have fixed the problems SLI had during the 6800 generation.I am also pleased they have managed to deliver the cards so quickly. That also puts some pressure on ATI.