The Ice Lake Benchmark Preview: Inside Intel's 10nm
by Dr. Ian Cutress on August 1, 2019 9:00 AM EST- Posted in
- CPUs
- Intel
- GPUs
- 10nm
- Core
- Ice Lake
- Cannon Lake
- Sunny Cove
- 10th Gen Core
Security Updates, Improved Instruction Performance and AVX-512 Updates
With every new microarchitecture update, there are goals on several fronts: add new instructions, decrease the latency of current instructions, increase the throughput of current instructions, and remove bugs. The big headline addition for Sunny Cove and Ice Lake is AVX-512, which hasn’t yet appeared on a mainstream widely distributed consumer processor – technically we saw it in Cannon Lake, but that was a limited run CPU. Nonetheless, a lot of what went into Cannon Lake also shows up in the Sunny Cove design. To complicate matters, AVX-512 comes in plenty of different flavors. But on top of that, Intel also made a significant number of improvements to a number of instructions throughout the design.
Big thanks to InstLatX64 for his help in analyzing the benchmark results.
Security
On security, almost all the documented hardware security fixes are in place with Sunny Cove. Through the CPUID results, we can determine that SSBD is enabled, as is IA32_ARCH_CAPABILITIES, L1D_FLUSH, STIBP, IBPB/IBRS and MD_CLEAR.
This aligns with Intel’s list of Sunny Cove security improvements:
Sunny Cove Security | |||
AnandTech | Description | Name | Solution |
BCB | Bound Check Bypass | Spectre V1 | Software |
BTI | Branch Target Injection | Spectre V2 | Hardware+OS |
RDCL | Rogue Data Cache Load | V3 | Hardware |
RSSR | Rogue System Register Read | V3a | Hardware |
SSB | Speculative Store Bypass | V4 | Hardware+OS |
L1TF | Level 1 Terminal Fault | Foreshadow | Hardware |
MFBDS | uArch Fill Buffer Data Sampling | RIDL | Hardware |
MSBDS | uArch Store Buffer Data Sampling | Fallout | Hardware |
MLPDS | uArch Load Port Data Sampling | - | Hardware |
MDSUM | uArch Data Sampling Uncachable Memory | - | Hardware |
Aside from Spectre V1, which has no suitable hardware solution, almost all of the rest have been solved through hardware/firmware (Intel won’t distinguish which, but to a certain extent it doesn’t matter for new hardware). This is a step in the right direction, but of course it may have a knock-on effect, plus for anything that gets performance improvements being moved from firmware to hardware will be rolled into any advertised IPC increase.
Also on the security side is SGX, or Intel’s Software Guard Instructions. Sunny Cove now becomes Intel’s first public processor to enable both AVX-512 and SGX in the same design. Technically the first chip with both SGX and AVX-512 should have been Skylake-X, however that feature was ultimately disabled due to failing some test validation cases. But it now comes together for Sunny Cove in Ice Lake-U, which is also a consumer processor.
Instruction Improvements and AVX-512
As mentioned, Sunny Cove pulls a number of key improvements from the Cannon Lake design, despite the Cannon Lake chip having the same cache configuration as Skylake. One of the key points here is the 64-bit division throughput, which goes from a 97-cycle latency to an 18-cycle latency, blowing past AMD’s 45-cycle latency. As an ex-researcher with no idea about instruction latency or compiler options, working on high-precision math code, this speedup would have been critical.
- IDIV -> 97-cycle to 18-cycle
For the general purpose registers, we see a lot of changes, and most of them quite sizable.
Sunny Cove GPR Changes | |||
AnandTech | Instruction | Skylake | Sunny Cove |
Complex LEA | Complex Load Effective Address | 3 cycle latency 1 per cycle |
1 cycle latency 2 per cycle |
SHL/SHR | Shift Left/Right | 2 cycle latency 0.5 per cycle |
1 cycle latency 1 per cycle |
ROL/ROR | Rotate Left/Right | 2 cycle latency 0.5 per cycle |
1 cycle latency 1 per cycle |
SHLD/SHRD | Double Precision Shift Left/Right | 4 cycle latency 0.5 per cycle |
4 cycle latency 1 per cycle |
4*MOV | Four repated string MOVS | Limited instructions | 104 bits/clock All MOVS* Instructions |
In the past we’ve seen x87 instructions being regressed, made slower, as they become obsolete. For whatever reason, Sunny Cove decreases the FMUL latency from 5 cycles to 4 cycles.
The SIMD units also go through some changes:
Sunny Cove SIMD | |||
AnandTech | Instruction | Skylake | Sunny Cove |
SIMD Packing | SIMD Packing now slower | 1 cycle latency 1 per cycle |
3 cycle latency 1 per cycle |
AES* | AES Crypto Instructions (for 128-bit / 256-bit) |
4 cycle latency 2 per cycle |
3 cycle latency 2 per cycle |
CLMUL | Carry-Less Multiplication | 7 cycle latency 1 per cycle |
6 cycle latency 1 per cycle |
PHADD/PHSUB | Packed Horizontal Add/Subtract and Saturate |
3 cycle latency 0.5 per cycle |
2 cycle latency 1 per cycle |
VPMOV* xmm | Vector Packed Move | 2 cycle latency 0.5 per cycle |
2 cycle latency 1 per cycle |
VPMOV* ymm | Vector Packed Move | 4 cycle latency 0.5 per cycle |
2 cycle latency 1 per cycle |
VPMOVZX/SX* xmm | Vector Packed Move | 1 cycle latency 1 per cycle |
1 cycle latency 2 per cycle |
POPCNT | Microcode 50% faster than SW (under L1-D size) | ||
REP STOS* | Repeated Store String | 62 bits/cycle | 54 bits/cycle |
VPCONFLICT | Still Microcode Only |
We’ve already gone through all of the new AVX-512 instructions in our Sunny Cove microarchitecture disclosure. These include the following families:
- AVX-512_VNNI (Vector Neural Network Instructions)
- AVX-512_VBMI (Vector Byte Manipulation Instructions)
- AVX-512_VBMI2 (second level VBMI)
- AVX-512_ BITALG (bit algorithms)
- AVX-512_IFMA (Integer Fused Multiply Add)
- AVX-512_VAES (Vector AES)
- AVX-512_VPCLMULQDQ (Carry-Less Multiplacation of Long Quad Words)
- AVX-512+GFNI (Galois Field New Instructions)
- SHA (not AVX-512, but still new)
- GNA (Gaussian Neural Accelerator)
(Intel also has the GMM (Gaussian Mixture Model) inside the core since Skylake, but I’ve yet to see any information on this outside a single line in the coding manual.)
For all these new AVX-512 instructions, it’s worth noting that they can be run in 128-bit, 256-bit, or 512-bit mode, depending on the data types passed to it. Each of these can have corresponding latencies and throughputs, which often get worse when going for the 512-bit mode, but overall assuming you can fill the register with a 512-bit data type, then the overall raw processing will be faster, even with the frequency differential. This doesn’t take into account any additional overhead for entering the 512-bit power state, it should be noted.
Most of these new instructions are relatively fast, with most of them only 1-3 cycles of latency. We observed the following:
Sunny Cove Vector Instructions | |||||
AnandTech | Instruction | XMM | YMM | ZMM | |
VNNI | Latency | Vector Neural Network Instructions | 5-cycle | 5-cycle | 5-cycle |
Throughput | 2/cycle | 2/cycle | 1/cycle | ||
VPOPCNT* | Latency | Return the number of bits set to 1 | 3-cycle | 3-cycle | 3-cycle |
Throughput | 1/cycle | 1/cycle | 1/cycle | ||
VPCOMPRESS* | Latency | Store Packed Data | 3-cycle | 3-cycle | 3-cycle |
Throughput | 0.5/cycle | 0.5/cycle | 0.5/cycle | ||
VPEXPAND* | Latency | Load Packed Data | 5-cycle | 5-cycle | 5-cycle |
Throughput | 0.5/cycle | 0.5/cycle | 0.5/cycle | ||
VPSHLD* | Latency | Vector Shift | 1-cycle | 1-cycle | 1-cycle |
Throughput | 2/cycle | 2/cycle | 1/cycle | ||
VAES* | Latency | Vector AES Instructions | 3-cycle | 3-cycle | 3-cycle |
Throughput | 2/cycle | 2/cycle | 1/cycle | ||
VPCLMUL | Latency | Vector Carry-Less Multiply | 6-cycle | 8-cycle | 8-cycle |
Throughput | 1/cycle | 0.5/cycle | 0.5/cycle | ||
GFNI | Latency | Galois Field New Instructions | 3-cycle | 3-cycle | 3-cycle |
Throughput | 2/cycle | 2/cycle | 1/cycle |
For all of the common AVX2 instructions, xmm/ymm latencies and throughputs are identical to Skylake, however zmm is often a few cycles slower for DIV/SQRT variants.
Other Noticeable Observations
From our testing, we were also able to prove some of the other parts of the core, such as the added store ports and shuffle units.
Our data shows that the second store port is not identical to the first, which explains the imbalance when it comes to writes: rather than supporting 2x64-bit with loads, it only supports either 1x64-bit write, or 1x32-bit write, or 2x16-bit writes. This means we mainly see speed ups with GPR/XMM data, and the result is only a small improvement for 512-bit SCATTER instructions. Otherwise, it seems not to work with any 256-bit or 512-bit operand (you can however use it with 64-bit AVX-512 mask registers). This is going to cause a slight headache for anyone currently limited by SCATTER stores.
The new shuffle unit is only 256-bit wide. It will handle a number of integer instructions (UNPCK, PSLLDQ, SHUF*, MOVSHDUP, but not PALIGNR or PACK), but only a couple of floating point instructions (SHUFPD, SHUFPS).
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Rookierookie - Thursday, August 1, 2019 - link
Other reports have indicated that Ice Lake graphics actually beats Vega, so...psychobriggsy - Thursday, August 1, 2019 - link
Except you've been able to get Zen APUs for a long time, and this isn't out yet. For all we know, Zen 2 APU will arrive in a similar timeframe. But it is good that it is competitive.Phynaz - Thursday, August 1, 2019 - link
AMD laptop parts have always been garbageFulljack - Thursday, August 1, 2019 - link
they're now in the same ballpark with integrated vega graphics.still, looking at oem, they'll probably add mx250 or gtx 1650 max-q.
StormyParis - Thursday, August 1, 2019 - link
They'll be, in 6 months, assuming this demo unit can be produced at scale, priced competitively, and AMD doesn' t improve in the mean time.I understand why Anand did this review, and I enjoyed it, but it is really about Intel making vague promises in the hope we don't all buy AMD stuff for our 2-3-4-5 yearly upgrade in the next 6 months. And then we'll do it anyway ;-p
Fulljack - Sunday, August 4, 2019 - link
sadly, oem doesn't push amd based laptop as much as intel based laptop.just recently we've got ryzen 3000 (zen+) laptop, despite it's released early this year. it only improve performance over previous generation by ~10%, but it greatly improves battery life though.
GNUminex_l_cowsay - Thursday, August 1, 2019 - link
For once the Civ VI graphics benchmark actually tells us something useful; but would it kill you guys give turn time numbers?Ian Cutress - Thursday, August 1, 2019 - link
Didn't have time, we're we're running to the edge with the game numbers.zealvix - Thursday, August 1, 2019 - link
Any news/dates for the desktop releases?And graphics seem only abit better than the iris plus 655 in my NUC, but a large part of that is from the increased bandwidth as well.
Any news of a 2 tflop or at least 1.7+ tflop variant of the graphics to match the best from ryzen mobile?
psychobriggsy - Thursday, August 1, 2019 - link
That would require Intel to design a SKU with 96EUs at least.That doesn't exist, and likely won't on 14/10nm.
AMD is likely months away from 7nm Zen 2 APU with over 2 TFLOPS, assuming memory bandwidth to feed it (I truly hope they have LPDDR4X support for their mobile APUs).